Wednesday 3 October 2012

The Alternative history of a console

Jailbreaking the Playstation 3 has seen many forms through the years. There were quite a few efforts to achieve a operating Ps3 Jailbreak. In the beginning a lot of time had been wasted buying Java exploit on the BlueRay drive. But this would be in vain as practically nothing beneficial came of it. By then the otheros option was included by Sony to allow Linux on the console What this meant was obviously a way for you to run tools to analyze the actual PS3 system Geohot made the very first progress with his memory glitching way of accessing the hypervisor. The community was outraged by what happened next! On the 1st April other OS was removed by Sony “due to security concerns” After this the PS3 scene slowed to a crawl then with very little to move it forward. Geohot claims he is leaving the scene due to getting the blame for the loss of other os.

With very little fan fare a single video clip showed up on you tube demonstrating a new PS3 Jailbreak dongle. News of this spread like wildfire. The jaded scene called fake on the video at first. but as more details were released it became clear that this was indeed the real deal. Pre orders for the PSJailbreak dongle were huge. Due to the massive demand many who pre ordered had to wait months. During this time Sony rushed out a new firmware update. The USB port would now only work with Sony approved devices. This simple move stopped the dongle dead in its tracks. But it did mean however all games up to that point could now be backed up. It meant the end of playing them on PSN though. Many big game releases for the coming christmas were going to require newer firmware. The first release to cause real problems was GT5 It required firmware 3.50 to run and this means no dongles could work.

By christmas though the eboot had been finally patched and the game was playable. Of course it turned out just after that same Christmas that failoverflow cracked the keys The fail in the key algorithm was public news by the following day with the console security apparently beaten. Geohot released his hello world on new years day Not long thereafter he released his jailbreak pup. This one small pup file removed the key checks enabling both homebew and PSN access. Running backups on geohots jailbreak was hard to setup. More CFW releases followed from the likes of Keamw and team rebug.

Nearly 60 days went by with Custom Firmware users able to access PSN with no problems. Suddenly cheating was a real problem with online games for the PS3 Infinity Ward banned a large number of players from their servers for cheating. The PSN account server was hacked during this time period by a mystery hacker. Credit card details were stolen from a possible 50 million users. PSN was quickly close down when reports broke of the hack. PS3 users were without PSN for nearly eight weeks. Additional security for the logon to PSN presented a fresh problem for CFW PS3's Some people moved to the so called Dev Network for the online gaming. As new games come out they are uplayable due to firmware restrictions.

A split occurs in the scene between the homebrew and 'backups' crew which divides the scene For some time but the release of the true blue dongle reunites it. Special DRM in the dongle meant you had to run specific versions of the game. Eboots that were coming out by paradox. A little later duplex started releasing PSN games having somehow cracked the newer keys. How trueblue were decrypting newer games remained a mystery for a while, something sort of confirmed a bit later as the 3.60 keys themselves were leaked. This definitely marked another rise in activity on the ps3 scene. It didnt take long though until Duplex turned their attention to the TB dongle itself. Very quickly they started releasing many of the TB eboots to work on any CFW. TB claimed to be about to release an update for their dongle with new games however nothing has been released Is this the end of the trueblue dongle? Another big development to note is the new found ability to convert from CEX to DEX. Debug consoles or Dev Units will run code without having to be signed by Sony's keys. This does have the downside that a debug console can never connect to PSN. For PSN access and game backups there is only really one option Firmware 4.21 needs to be jailbroken. That way online gaming is kept as well as the ability to run the latest games. Also PSN access is not counted as full until you also can buy things from the store.

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